How To: Play (Slate) Quoits

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The Official Rules of (Slate) Quoits: 

1. Distance between hubs (pins) is 18 feet.

2. Choose who will throw first. All following first pitches are made by the player who scores on the previous pitch.

3. All pitching is alternated. At no time shall a player make two successive pitches.

4. Players forward foot must not extend beyond the board.

5. As soon as a quoit touches the ground it is considered dead and does not count.

6. Should a quoit hit the ground and then go onto the board and disturb other quoits, that quoit ring should be removed and the disturbed quoits replaced to their original position.

7. The quoit nearest the hub (pin) counts as one point in scoring. In the event a player has two quoits nearer the hub than either quoit ring of his opponent, he scores two points. (1 for each quoit)

8. If a “leaner” is made it counts as only one point. (a leaner is a quoit which rests on top or against the hub).  Possible house rule:personally, I dont care for this rule, but some count a “leaner” as two points.

9. A properly thrown quoit landing on the slate board or plastic board that bounces and turns upside down does not keep its scoring value.  Possible house rule: this is one I do allow: upside down quoits are called “female” qoits and are treated the same as a right side up quoit.

10. Should a player make a ringer and also have thrown a quoit ring nearer the hub (pin) than his opponent, he shall receive four points. (three points for the ringer and one point for the closest quoit)

11. Optional: If a quoit is half on the board and half off it is a dead quoit. They call this “daylight” because you will be able to see the ground through the quoit. Optional to count it or disqualify the point. Each ringer pitched counts as three points, except:
a. When some player pitches two ringers, one directly on top of the other, six points are counted.

b. When first player pitches a ringer, which is topped by opponent, the opponent receives 3 points.

c. When first player pitches a ringer, which is topped by opponent, and then again topped by first player, the last ringer made counts as 3 points for the first player.

d. When 4 ringers are made, the player pitching the last ringer wins the game.

12. 21 points wins the game.

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